These are the current compatible games that have been tested with the emulator. This list is subject to change frequently.
Be sure to check this page often to follow the latest updates.
Clicking on a game's ID will redirect you to the respective forum thread, clicking the title will redirect you to the respective wiki page.
Online-only games and applications on Intro, Loadable and Nothing statuses are listed with a network online-only icon and not part of any game count.
Playable (69.53%):
Games that can be completed with playable performance and no game breaking glitchesIngame (28.17%):
Games that either can't be finished, have serious glitches or have insufficient performanceIntro (2.3%):
Games that display image but don't make it past the menusLoadable (0%):
Games that display a black screen with a framerate on the window's titleNothing (0%):
Games that don't initialize properly, not loading at all and/or crashing the emulatorAvailable updates for NPUB31360, latest patchset T2:
- Update v01.10 (13.99 MB)
- Version 1.10:
NEW FEATURES:
- A new zero star battle rank has been added. Battles will be much easier for players that
just want to focus on story and exploration parts.
- Battle skill animations can now be skipped right from the start. The following options have
been added:
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This also affects monster skills.
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If a new skill is discovered, it will be displayed once, but all follow up animations of the
same skill are skipped. This affects ally and enemy skills.
IMPROVEMENTS:
- Several help notifications have been added.
- These notifications only appear in the beginning of the game.
- A help notification will be displayed in case certain key features of the game are not used,
such as:
- many skill stones have been collected but not spent in the upgrade menu.
- new skill books have not been purchased and studied in a while.
- new gear has not been purchased, although sufficient coins are available.
- equipment has not been improved at the blacksmith with collected materials.
- a reminder that players can switch to the battle menu by pressing the cancel button.
- All vehicles can now also be entered by pressing the SELECT button when standing close to the
vehicle. This prevents very rare situations where players were no longer able to enter their
vehicle after landing in very small areas with other interactive objects nearby.
BUGFIXES:
- Fixed an issue where the main character did not reappear after changing equipment in very
populated spots.
- The passive skill "Kamikaze" now works properly in all situations and the damage prediction
always matches the expected result.
- Fixed an issue where the HP display could become corrupted when fighting an end game boss on
battle rank 9.
- Fixed a very rare issue that allowed battles with notorious monsters to be initiated while they
were despawning.
- Fixed an issue at the monster farm that allowed players to change the egg selection while the
rename requester was spawned. This could lead to the removal of the wrong egg and other side
effects.
- Fixed several bugs related to the monster house. In case corrupted units are stored in the
monster house, they will automatically be repaired when loading the save data.
- If a battle was started, while the lottery music was played, the battle music was not played
at all.
- Fixed a crash that could occur after a trial battle if the speech bubble was not confirmed
immediately.
- Fixed a bug that could lead to triggering empty battles in the end game dungeon "Cascades of
Mystery."
- A bag in the "Glimmer Mine" could not be collected if a big character or monster was selected
as leader.
- Fixed several text typos.
- Other minor or cosmetic improvements and fixes.